In “Concept Sculpting for Film and Games,” you will learn how to transform a basic mesh into a finer concept sculpture that can be used in both films and games.
YETI Plugin for Maya is the node-based system of Peregrine Labs for making flowing and efficient fur, feathers, and geometrical procedures for the Mayans.
Material Library Materialiq for Blender is here! The tool was initially meant to save time on the repetitive aspects of creating and editing stuff, as this honed directly on other vital features of a scene.