Download Complete Blender Workflow for Cinematic Art by Udemy
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In this Complete Blender Workflow for Cinematic Art by Udemy (5.5-hour) tutorial, we’ll learn about creating cinematic masterpieces using Blender, starting from the very basics and progressing through each step with clarity and precision.
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In this Complete Blender Workflow for Cinematic Art by Udemy (5.5-hour) tutorial, we’ll learn about creating cinematic masterpieces using Blender, starting from the very basics and progressing through each step with clarity and precision.
Firstly, we have a 10-minute general introduction to the Blender Software, and by the end of this session of Complete Blender Workflow, the attendees will better understand how Blender works. Moving forward, we will work through the particulars of modelling and building a motel from scratch, down to details, turning attention to such tricks as saving time.
In our second and final Step in Complete Blender Workflow of the AE tutorial, we’ll examine the basics of lighting, the utilization of materials, the creation of particle systems, techniques of shader combination, rendering options, and many more. You will discover where to obtain free textures, become a guru in shader blending to generate bump, roughness and other maps and reveal the mysteries of procedural texturing.
A guide on how to import external objects into Blender, including the best sources for objects and materials and some must-have add-ons, will also be included.
Of course, the focus will definitely be on analyzing one of the most popular tools in the industry today—Quixel Bridge. This repository stores thousands of 3D assets, surfaces, vegetation, and more.
Finally, we will combine the best volumetric effects and lighting to create a movie-like atmosphere.
Lastly, we will explore post-processing with After Effects even though applying all the tips shared in any desired graphics software is possible.
You have the boosters—resources, links, subtitles, and shortcuts—at your fingertips throughout the tutorial to take you to the next phase of artistic enjoyment of cinematic creations in Blender.
You’ll learn:
- Introduction to Blender: Exploring the Free 3D Program
- Modeling: Specifically, it concerns manipulating formerly perceived forms and shapes into structures or shapes previously unrecognized by the crafting subject.
- Texturing: More Surface Details and Realism
- Lighting: Establishing the atmosphere or tenants as they are often called.
- Rendering: Capturing the Final Image
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