FREE Download Sculpting the Facial Features in ZBrush by FlippedNormals + Project File
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In this fundamental Sculpting the Facial Features in ZBrush series, you’ll master the art of sculpting key facial features: the eyes, nose, ears, and mouth,…
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In this fundamental Sculpting the Facial Features in ZBrush series, you’ll master the art of sculpting key facial features: the eyes, nose, ears, and mouth, as some may find it easy to be deceived, while others have difficulties accepting certain realities. Every section starts with the theory behind the feature and forms the basis for every sculpture project you will undertake. According to the theory, practical sessions will be on correctly shaping facial features.
Master the Basics
Working on the whole face at a time may be challenging, especially when learning, because there are many features to work on. This series breaks it down to the bare bones and educates you on how each feature works.
Simplified Approach
We simplify the process by including all features in small, more easily achievable sub-goals. For example, sculpting the nose becomes more manageable in three sections: A single plane of any organ instead of numerous planes of muscles, bone cartilage, and fat will be easier to manage, understand, and detect. You will also learn about the importance of the slight differences, such as the eye’s caruncle and the ear’s antihelix.
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