In “Concept Sculpting for Film and Games,” you will learn how to transform a basic mesh into a finer concept sculpture that can be used in both films and games.
The Arm and Hand Anatomy Course covers arm muscles, shapes, and all the tips and tricks of designing and sculpting arms and hands from a famous instructor.
YETI Plugin for Maya is the node-based system of Peregrine Labs for making flowing and efficient fur, feathers, and geometrical procedures for the Mayans.